Re: Why don't phasers shoot straight?
The Badger wrote:
From what I've read the design of the early TNG 'dustbuster' phaser made it very difficult for the actors involved to correctly line it up with the target, hence the odd angles as the SFX team tried to make it look right.
There's a couple of examples at
Great. Thank you. I'll accept this as a satisfactory explanation to my question.