Re: Bungie cryptically announces its next HALO project!
Console games can barely handle 32 player servers. We're going to see that new stupidly named "Massive Action Game" on the PS3 try to do 100 players but we'll see if that actually pans out.
The big problem is communication. Even with 24 players, DICE couldn't figure out how to do team wide communication in Battlefield Bad Company because of lag. And even if they could work it out, imagine 99 other Halo 3 players in a single room. It would be a chorus of 13 year olds calling you a nigger or a fag. Fun times.
I don't see how it's really any different from any other MMO... you don't need
99 people in a room, nor would it be productive.
Don't you know? The chances of a random object being a scone are about one in six.