The CG work I'm doing on the ship right now is in the nature of study modeling - just trying out different variations in three dimensions, mainly as concerns the saucer area - the core of the ship, the "rocket," is really solidly defined functionally in aridas'
design drawings. So I'm loathe to hijack this thread to any real degree with renderings that are sort of noodlings on my part.
In fact, I'm probably not the person best-suited to build or detail the mesh of this ship for finaly rendering - we'll probably be looking for someone with real skillz.
My favorite thing about the concepts behind this design is the up-down orientation of the compartment layouts along the axis of travel, instead of like a big space-going boat.