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surak-toc July 12 2013 02:48 PM

ship design help.
i am having a bit of trouble with designing a starship for my story series (hopefully), i have named the class cardinal class, the ship USS Camelot, but for the life of me i cannot think what it would look like, if its not sounding cheeky could i have a little help with the basic design, or atleast i want to see first what you all would think a cardinal class ship would look like.

Ziz July 12 2013 03:42 PM

Re: ship design help.
Form follows function. Starfleet ships serve in multiple capacities but are usually designed around one primary function - combat, exploration, colonization, support, etc. Do you have a history for your ship/crew that leads in to your first story, or something your characters will refer to as happened to them prior to the story you're telling?

That aside, what Trek era is it -

early missing years (post ENT/pre TOS)
TOS movies
late missing years (post movies/pre TNG)
post VOY

That will give you some basic design clues to what the ship parts look like, which in turn will start to dictate what the overall design should be.

B.J. July 12 2013 03:47 PM

Re: ship design help.
First off, from the FAQ thread:

Q: Is it okay to ask people to make stuff for me, even if it’s for free?
A: Depends on what you're asking for. A lot of people in here will gladly do up a Website banner, a DVD cover, put your head on a Starfleet uniform, etc. while asking nothing in return except proper credit. On the other hand, you should probably think twice about asking people to do something they would normally earn hundreds or thousands (or tens of thousands!) of dollars for doing professionally. You should have no expectation of people doing that kind of work purely out of the goodness of their hearts, and don't be surprised if some of them take offense at even being asked to do so. They don't like the implication that their talents and efforts are essentially valueless. In short, you can ask, but at least try to understand what you're asking for.
That said, you've provided very little information. Is it absolutely necessary that you have a new class of ship? Would one of the dozens of existing designs work just as well for you? What era is this set? What size is the crew, and by extension, the ship? What function does the ship serve?

I don't think you'll have much luck in getting someone else to design your ship for you, but if you answer the above questions yourself, it can help you narrow down the design. Also, it sounds like you haven't written the story series yet. I'd start with that, then come back to the design. I would think you'd want to leave your options open for the stories, rather than get boxed in by a design from the start.

Forbin July 12 2013 05:52 PM

Re: ship design help.

surak-toc wrote: (Post 8368783)
i want to see first what you all would think a cardinal class ship would look like.

It would be red. :)

Flux Capacitor July 12 2013 06:05 PM

Re: ship design help.
It would also be Catholic. :D

Colonel Midnight July 12 2013 06:08 PM

Re: ship design help.
Don't forget a big ol' deflector ring... :)


surak-toc July 19 2013 04:46 PM

Re: ship design help.
the ship is post VOY, Ship: U.S.S Camelot – Cardinal Class Ship - Commissioned in 2782 - the ship designated by the Vulcan Senate and high command and built at the san Francisco ship year, it’s the last and biggest of its type, the U.S.S Camelot is the sleekest of all the Cardinal Class Ships ever made, it may be massive on the outside but due to it being dimensionally transcendental it’s the most advanced ship that’s ever been commissioned, due to its enormous inside it holds a wide range of facilities.

The U.S.S Camelot is the liner of all Cardinal Class Star Ships; it boasts the top of the range medical facilities with new medicines, brilliant bays and equipment, the best armoury holding many varieties of torpedoes that make the ship top of the shop and tech that strengthens any crew, weapons devised by some of the ships best weapons engineers, the biggest restaurant deck of any class ship serving the finest in human, Vulcan, Klingon, Cardassian, Andorian and a wide spectrum of other species cuisine.

The ship boasts the finest background of cultural trade faculties including a market for many of the traders of the wide range of diverse cultures and creature variations on the ship.

The ships housing system is set up for all types species on the ship, every habitat and condition is mimicked for the species own liking via the advanced atmosphere and environmental controls set for habitation in the crews and other peoples quarters on one massive deck.

The Ships shuttle bay homes a wide range of shuttle pods from all different cultures on board, the shuttles are taken care of by best team of engineers and service personal on-board, the ship houses the first and only warp 20 engine in existence, capable of instant travel, once the Camelot hits warp 20 it will get you to any star system in a matter of moments.

The ship boasts the best selection of cannons and torpedoes out of any ship; the ship has Isokinetic cannons, positron torpedoes, phased plasma torpedoes and Quantum Torpedoes, making the ship the most powerful in the fleet.

The ship holds the world’s most sophisticated computer system on a star ship that runs a very every system on the ship, the computer also runs a most amazing and complex library system of all federation and interspecies knowledge ever known.

The U.S.S Camelot holds the first and only court of interspecies delegations and procedures; the ship is the most culturally diverse ship known to the federation and has many sophisticated holo decks and holo suites for the ships many residents to enjoy at their own leisure.

The U.S.S Camelot was commissioned for the single purpose of exploration and not only bringing together every known species but to unite a whole new array of species to form an alliance created by the federation for the purpose of ushering in a new age of species/federation relations for the future, the alliance is called the omega alliance.

Ships Complement – 800 crew + various other residents

if that helps at all

sojourner July 19 2013 06:48 PM

Re: ship design help.
Maybe you should rename it "USS Fanboi". A ship that's the best at everything is boring.

surak-toc July 20 2013 01:08 AM

Re: ship design help.
the only reason why i have the ship like that because its made for delegates and so on, they was the best of the best, it won't do to bad in a fight when it has to as well

Sgt_G July 20 2013 05:24 AM

Re: ship design help.
I'm still trying to figure out why the Vulcan Senate and High Command would design a ship. I can see if if they had simply comissioned a firm to design a ship to fufil a set of requirement, but I'm sure the Vulcan government is no better at designing a ship that any other governemt would be. And why would a ship of Vulcan design be built in San Fransico?

surak-toc July 20 2013 06:09 AM

Re: ship design help.
the reason behind the choice of san fran is because they have designed said commissioned ships, they created cardinal class ships, they know from experience of san fran shipyards reputation and so forth, to elaborate about the ship design the vulcans have chosen for their latest fleet a combo of federation design with their science vessel slap bang in the middle of the ship, that acting as the massive bridge and utilizing the ring as a means of impulse propulsion, 5 warp nacelles, torpedo ports along the outer rim of the ship.

originalbob July 20 2013 07:35 AM

Re: ship design help.
Reading the ship description, doesn't really sound like an in-universe Federation vessel to me.and, being honest, reading the description of the weapons platfom, isn't it just a weeny bit overarmed for diplomacy missions? 'Make contact/join the Federation or else, buddy...'

originalbob July 20 2013 07:37 AM

Re: ship design help.
Suddenly got this vision of a Deathstar with a Federation logo painted on the side...

Mage July 20 2013 07:43 AM

Re: ship design help.
I'm not one to start commenting on other people's designs and idea's. If they like it, they like it.


That ship makes no sense. I'm not sure if you are familiar with the term, but this is overkill. Positron torpedoes??

surak-toc July 20 2013 07:53 AM

Re: ship design help.
i got positron torpedos from the cardassian
ship, that one may of been a little to much, i suppose the ship needs refining a lot, i thought by adding alot of great things would make it sound and appear good

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