The Trek BBS

The Trek BBS (http://www.trekbbs.com/index.php)
-   Gaming (http://www.trekbbs.com/forumdisplay.php?f=69)
-   -   The new SimCity...*sigh* (http://www.trekbbs.com/showthread.php?t=205180)

Sheep March 5 2013 04:26 AM

The new SimCity...*sigh*
 
I swear there was a SimCity thread here somewhere but I can't seem to find it.

Anyway, yeah, THAT went well.

http://arstechnica.com/gaming/2013/0...ears-for-this/

I had heard that the new city sizes were small. I didn't realize just how small until watching this Quick Look:

http://www.giantbomb.com/videos/quic...ity/2300-7103/

Each of the three cities in the region (map) can be controlled by different players or a single player can create multiple cities within a region. The actual cities themselves can barely be called cities considering the total land area. It also sounds like the plots each city can be built on are fixed and can't be terraformed which is another WTF design decision.

Add to that the fact that you cannot save in a single player game (huh??) and the fact that you need an internet connection and EA's servers to be up to play the game and that pretty much guarantees I won't buy this pile of crap. I was waiting to see if EA could return to form and release something better than the Cities XL games but they appear to have failed on all fronts.

Fuck you EA for taking a steaming dump all yet over another game.

FPAlpha March 5 2013 04:54 AM

Re: The new SimCity...*sigh*
 
The more i read about the more i lose my excitement.

Main critique is the size aspect.. with Sim City 4 you could build to your hearts delight and if you were a truly insane guy you could use the entire region to build a true metropolis.

Now you get barely more space than my suburb apparently and are "expected" to work with other towns in your region for that special experience.

These days it seems all games need to have a social component.. multiplayer for the heck of it. While that is ok for truly competitive games like sports or shooters where computer controlled opponents are nothing like a live opponent i challenge the wisdom to include these in traditionally single player games.

I have no problem if EA wanted this component.. some people will like this aspect but why making it the dominant aspect of the game? Why not include both variants of it?

I was so excited when the game was announced and first screens appeared but now it seems i'll pass on it come release day here to read some more indepth reviews after everybody gets their hands on it.

Sim City 4 with updated graphics and some tweaks here and there.. bough wíthout having read a single review. This one? Not so much.

Alidar Jarok March 5 2013 06:17 AM

Re: The new SimCity...*sigh*
 
The smaller city doesn't inherently bother me. I see advantages and disadvantages. However, I do think I want a demo before I commit myself to anything.

My view is that the old games are still perfectly playable, so I'm not losing anything by them trying anything different and it's still almost certainly better than Sim City Societies.

Sheep March 5 2013 09:00 AM

Re: The new SimCity...*sigh*
 
Quote:

Alidar Jarok wrote: (Post 7762012)
The smaller city doesn't inherently bother me. I see advantages and disadvantages.

I thought the same thing until I saw the Giant Bomb video and an image that someone mocked up in the Ars comments (see page 9). We're not talking something half the size of cities in the previous SimCity games which I'd be okay with--we're talking a MUCH smaller fraction. I tend to play like FPAlpha and build huge, sprawling metropolises rather than constantly starting new cities. That simply doesn't seem to be possible in this game.

To me, the "always on" DRM sucks but I could learn to live with it but the small city plots are a deal-breaker.

TheGodBen March 5 2013 03:56 PM

Re: The new SimCity...*sigh*
 
To me, the always-on DRM was the deal-breaker, the small city sizes just make it easier for me not to buy it.

I can understand the decision to enforce small cities because it would be too intensive on the CPU to run the glassbox simulation on a larger scale, but what in god's name possessed them to spread out all the cities in a region the way they have? Once you've built up your city to a high density what you see is rectangular clusters of high-rise buildings surrounded by hectares of wilderness, which looks ridiculous. The cities in Sim City 4 butted up next to each other, so when you ran out of room to expand (which took a long time) you could move on to the neighbouring city and at least continue the illusion of them being one big city. The way they've done it in this new Sim City just looks asinine.

Alidar Jarok March 5 2013 04:47 PM

Re: The new SimCity...*sigh*
 
Quote:

Sheep wrote: (Post 7762219)
Quote:

Alidar Jarok wrote: (Post 7762012)
The smaller city doesn't inherently bother me. I see advantages and disadvantages.

I thought the same thing until I saw the Giant Bomb video and an image that someone mocked up in the Ars comments (see page 9). We're not talking something half the size of cities in the previous SimCity games which I'd be okay with--we're talking a MUCH smaller fraction. I tend to play like FPAlpha and build huge, sprawling metropolises rather than constantly starting new cities. That simply doesn't seem to be possible in this game.

Oh wow, I just looked at the video. That is, in fact, pathetic. If it were twice that size, it would be small but still inspiring of a nice city. I agree half the size of Sim City 2000 would probably be a reasonable compromise. That's like my neighborhood. I probably routinely travel larger distances that are possible in that game.

ETA: Does anyone know if there's a demo. I'm willing to at least give it a fair shake at no cost to me.

Owain Taggart March 5 2013 11:44 PM

Re: The new SimCity...*sigh*
 
I wouldn't be surprised if EA decided that if you want a bigger plot of land, that you'd have to buy it via microtransaction.

Davros March 6 2013 12:22 AM

Re: The new SimCity...*sigh*
 
They are trying really hard to not get my money and it looks like they succeeded.

Squiggy Claus March 6 2013 12:36 AM

Re: The new SimCity...*sigh*
 
I'm sure there will be updates like SC4.

Timby March 6 2013 12:46 AM

Re: The new SimCity...*sigh*
 
I'm not sure why everyone was expecting SimCity 4 but in 3D. That was never going to happen, considering SimCity 4 sold below expectations and the brand hasn't been touched in several years.

I'm actually really enjoying it; the small city size makes the game more difficult, and the social element for playing with friends in sandbox mode is really fun. Really, the worst part about the whole affair is Origin's servers being a steaming pile of shit.

Sheep March 6 2013 01:24 AM

Re: The new SimCity...*sigh*
 
Quote:

Timby wrote: (Post 7765171)
I'm not sure why everyone was expecting SimCity 4 but in 3D.

I don't know...maybe because it's a game called SimCity?

Quote:

That was never going to happen, considering SimCity 4 sold below expectations and the brand hasn't been touched in several years.
I didn't realize SC4 sold under expectations. If EA wanted to change to formula around and try to modernize SimCity, that's fine. But calling it SimCity, shoehorning in multiplayer and taking out something many considered the best part of the game (the ability to build massive cities) is begging for disappointment from those who wanted a game like the originals, only modernized.

TheGodBen March 6 2013 01:26 AM

Re: The new SimCity...*sigh*
 
Quote:

Timby wrote: (Post 7765171)
I'm not sure why everyone was expecting SimCity 4 but in 3D.

I wasn't expecting that, but it's what I would have liked. Include curved roads and the better zoning system, the upgradable civic buildings, the worker class system, as well as general improvements in the simulation, and I would have been very temped to break my boycott over the DRM. But it has been clear from following its development that they've tried to take this game in a different direction, and that direction doesn't interest me. :shrug:

Steven March 6 2013 02:19 AM

Re: The new SimCity...*sigh*
 
Quote:

Owain Taggart wrote: (Post 7764775)
I wouldn't be surprised if EA decided that if you want a bigger plot of land, that you'd have to buy it via microtransaction.

Considering that's the way they are going with several other games, I wouldn't doubt it. "Want a larger city? 4.99 please. Subways? Also 4.99." Etc, etc.

The game looks really nice, and I like some of the city management ideas they went with, but I won't be picking it up. The forced multiplayer and online aspects and inevitable microtransactions does it for me.

Timby March 6 2013 03:26 AM

Re: The new SimCity...*sigh*
 
Quote:

Sheep wrote: (Post 7765378)
If EA wanted to change to formula around and try to modernize SimCity, that's fine. But calling it SimCity, shoehorning in multiplayer and taking out something many considered the best part of the game (the ability to build massive cities) is begging for disappointment from those who wanted a game like the originals, only modernized.

The thing is, though, that market probably doesn't exist anymore, at least not in a large enough fashion for EA, which is in the business of making money, to green-light such an endeavor. The other thing is ... it is SimCity. Original team members have worked on it. Will Wright was impressed by it. It's honestly more of a sequel to the 1989 SimCity than to SimCity 4, but it's still SimCity. Play in Sandbox mode, set up a bunch of different cities within the same region, and boom, you're selling your excess energy and you're attracting tourists and managing your budgets and reticulating splines.

The only way it isn't SimCity is if people had predefined notions of what it was going to be, like "It's not my Star Trek" complaints about J.J. Abrams.

Alidar Jarok March 6 2013 04:22 AM

Re: The new SimCity...*sigh*
 
It's fine accepting something different while thinking that a particular feature is disappointing. Sprawling cities is a big part of the appeal. It is Sim City, so I think Manhattan, not Jersey City.


All times are GMT +1. The time now is 06:39 PM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.