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-   -   Wars and campaigns that were largely ignored by FPS's (http://www.trekbbs.com/showthread.php?t=195322)

Drago-Kazov November 27 2012 03:10 PM

Wars and campaigns that were largely ignored by FPS's
 
Anybody else is sick and tired of Call of Duty and other fPS's always doing the same thing. I mean how many times did we play the Battle of Stalingrad in COD. We could actually set COD in WW1 for example and it could be fun because automatic weapons did show up in WW 1 so it would not be just you shooting a rifle. There was a lot more sides clashing in WW2 the Germans vs Brits/US and Germans vs Russians. It would be awesome if Medal of honor or COD would do a Finnish campaign for once. Also the japanese and the Soviet Union did fight for Manchuria in 1945. I really wish Sniper Elite 2 would had happened in Manchuria or you would finish a Soviet Campaign there instead of always in Berlin. The british invasion of Madagascar against the French would be really interesting or something happeneing in Burma. Playing US special forces training and fighting with the taliban. They could make it work, just the main character and arab-amaerican and it's not like the mudjahedin carried id with them. I would love to play a soilder in the Iraq Iran War. I would love a good FPS in WW2 where you play someone form the FFL. It would certainly have a unique considering feel the unique nature of the Legion. At one point legionares were face tof ace with each other one unit on the side of the Vichy, the ohter on the side of the Free French.


Is EA insisting on people always making games in the most familiar setting? Woud't something with COD stamped on it sell even if you would not have to go back to the same battles? Which campaings and wars would you like to play in?

Robert Maxwell November 27 2012 03:21 PM

Re: Wars and campaigns that were largely ignored by FPS's
 
The only interesting games made about WWI involve air combat. A realistic ground combat game set during WWI would just be horribly depressing. A more pointless waste of human lives, the world has not seen.

I think people like WWII as a setting for video games because it has such clear heroes and villains. That kind of narrative simplicity is lacking in most wars. It's hard to find a greater real-world evil than Hitler and Nazi Germany. Likewise, WWI didn't have any real "winner," a bunch of people just died for no good reason. Thousands perished fighting for months over a mile-wide strip of land. Stuff like that isn't engaging or fun, it's just awful.

Kelthaz November 27 2012 03:21 PM

Re: Wars and campaigns that were largely ignored by FPS's
 
I think the World War II setting needs to be banned from any and all video games. No exceptions.

Drago-Kazov November 27 2012 03:43 PM

Re: Wars and campaigns that were largely ignored by FPS's
 
Quote:

A realistic ground combat game set during WWI would just be horribly depressing.
Like i said there were autmatic weapons toward the end. i had not read anything about WW1 in a while so i cannot name any, but there were submachine guns there.
From wikipedia;
Quote:

The first automatic weapon to fire a pistol round was a scaled-down version of the Maxim machine gun, used for demonstrations in marketing the Maxim in the late 19th century, especially when a full-sized firing range was not available. First-generation submachine guns were characterized by machined metal parts and blowback designs with the bolt directly behind the barrel. The submachine gun appeared during the later stages of World War I. It first saw action in trench warfare where grenades, pistols, sharpened entrenching tools, improvised clubs, and bayonets were commonly employed.
Quote:

Likewise, WWI didn't have any real "winner," a bunch of people just died for no good reason. Thousands perished fighting for months over a mile-wide strip of land. Stuff like that isn't engaging or fun, it's just awful.
You don' have to be stuck in Trench warfare.For example Rommel spent most of the war avoiding that. As far as winners go Bad Company has a cinical outlook on war yet it's still engaging.

Quote:

I think the World War II setting needs to be banned from any and all video games. No exceptions.
There are so many campaings that we never played yet.

The Engineer November 27 2012 03:55 PM

Re: Wars and campaigns that were largely ignored by FPS's
 
Quote:

Kelthaz wrote: (Post 7310944)
I think the World War II setting needs to be banned from any and all video games. No exceptions.

Company of Heroes 2 looks pretty rad. Genocidal Maniacs vs Ideological Maniacs!

Alidar Jarok November 27 2012 03:55 PM

Re: Wars and campaigns that were largely ignored by FPS's
 
Quote:

Robert Maxwell wrote: (Post 7310941)
The only interesting games made about WWI involve air combat. A realistic ground combat game set during WWI would just be horribly depressing. A more pointless waste of human lives, the world has not seen.

I think people like WWII as a setting for video games because it has such clear heroes and villains. That kind of narrative simplicity is lacking in most wars. It's hard to find a greater real-world evil than Hitler and Nazi Germany. Likewise, WWI didn't have any real "winner," a bunch of people just died for no good reason. Thousands perished fighting for months over a mile-wide strip of land. Stuff like that isn't engaging or fun, it's just awful.

This sums it up perfectly.

Quote:

Drago-Kazov wrote: (Post 7311046)
Quote:

A realistic ground combat game set during WWI would just be horribly depressing.
Like i said there were autmatic weapons toward the end. i had not read anything about WW1 in a while so i cannot name any, but there were submachine guns there.

There were automatic weapons throughout (actually, since the Civil War). They were the number one reason that no one could advance since charges "over the top" resulted in people being mowed down before they could ever fight back. The fact that you only think they started being used at the end of the war makes me wonder if you have any sense of how the war was fought. If you did have this sense, you would realize that it more or less could not translate into a video game with the possible exception of a few well-defined battles or theaters.

The Engineer November 27 2012 04:01 PM

Re: Wars and campaigns that were largely ignored by FPS's
 
He's talking about the BAR and the Thompson I think, both of which saw limited to no use in the Great War. I think a WW1 RTS could be pretty groovy. I'd love to see a Total War game based on it in fact.

Drago-Kazov November 27 2012 04:04 PM

Re: Wars and campaigns that were largely ignored by FPS's
 
I forgot to link the artice, it was about submachine guns. I know that stuff like Maxims were around way before WW1.

Quote:

This sums it up perfectly.
We got plenty of more nuanced main characters in other games and like i said Battlefield Bad Company was fun.

Kelthaz November 27 2012 04:07 PM

Re: Wars and campaigns that were largely ignored by FPS's
 
Quote:

Drago-Kazov wrote: (Post 7311046)
Quote:

I think the World War II setting needs to be banned from any and all video games. No exceptions.
There are so many campaings that we never played yet.

Okay, how about this then? The World War II Western Front setting needs to be banned from any and all video games. No exceptions.

The Engineer November 27 2012 04:11 PM

Re: Wars and campaigns that were largely ignored by FPS's
 
Quote:

Kelthaz wrote: (Post 7311139)
Quote:

Drago-Kazov wrote: (Post 7311046)
Quote:

I think the World War II setting needs to be banned from any and all video games. No exceptions.
There are so many campaings that we never played yet.

Okay, how about this then? The World War II Western Front setting needs to be banned from any and all video games. No exceptions.

And Africa. I'd like to see more of the Pacific, though.

Drago-Kazov November 27 2012 04:11 PM

Re: Wars and campaigns that were largely ignored by FPS's
 
I don't think it should be banned, it just needs a break.

Drago-Kazov November 27 2012 04:12 PM

Re: Wars and campaigns that were largely ignored by FPS's
 
Quote:

The Engineer wrote: (Post 7311166)
Quote:

Kelthaz wrote: (Post 7311139)
Quote:

Drago-Kazov wrote: (Post 7311046)

There are so many campaings that we never played yet.

Okay, how about this then? The World War II Western Front setting needs to be banned from any and all video games. No exceptions.

And Africa. I'd like to see more of the Pacific, though.

I forgot to mention the WW2 Far East campaings about which i know wery little.

The Engineer November 27 2012 04:15 PM

Re: Wars and campaigns that were largely ignored by FPS's
 
Quote:

Drago-Kazov wrote: (Post 7311181)
Quote:

The Engineer wrote: (Post 7311166)
Quote:

Kelthaz wrote: (Post 7311139)

Okay, how about this then? The World War II Western Front setting needs to be banned from any and all video games. No exceptions.

And Africa. I'd like to see more of the Pacific, though.

I forgot to mention the WW2 Far East campaings about which i know wery little.

Hell yeah. I'd love to play a British infantryman fighting the Japanese in Burma. Hell, I'd love to play as a member of the BEF in the battle of France in 1940.

MacLeod November 27 2012 04:18 PM

Re: Wars and campaigns that were largely ignored by FPS's
 
Part of it might be down to the target market of the games. For gamers in Europe the conflict with Nazi Germany is more prominant than say the war against the Empire of Japan.

But you could do a WWII game set in N. Africa with things like the 2nd Battle of El-Alamein, the Torch landings, the landings in Scilly and in Italy.

The Engineer November 27 2012 04:21 PM

Re: Wars and campaigns that were largely ignored by FPS's
 
Quote:

MacLeod wrote: (Post 7311202)
Part of it might be down to the target market of the games. For gamers in Europe the conflict with Nazi Germany is more prominant than say the war against the Empire of Japan.

But you could do a WWII game set in N. Africa with things like the 2nd Battle of El-Alamein, the Torch landings, the landings in Scilly and in Italy.

It's been done to death in the MoH games.


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